The situation that has led up to this situation can be read, well i would do a list but if you read the last 6 posts (but take out the 'Hassles of Hoff' as a semi-related piece) you should be up to speed.
The war of four kings is well known to have been officially started by Osewrenne Cobbenhamme, the 19th Earl of Fossestershire ordering troops south into Crivenshire to contest the interim rulership of Olde Albilande after the whole royal line was wiped out in a single night by a poisoned pudding instigating the need to implement wazzcockes law, which decrees the election of a new king from the serving Earls. (whew, long sentence!).
Two of the four counties have called their forces to march against each other as both their ruling Earls have laid claim to the right to rule until the election of the new king can be decided (Royal Crivenshire in the south and Fossestershire in the north). Another of the counties (Offenhammeshire to the south west) has secretly called its troops to arms but is keeping its plans under wraps. Who knows whats happening in the other shire ( Burkenshire, to the east). The campaign map shows the current situation:
Click to make it far, far clearer!.
Each flag shows an army called by the shire. Fossestershires 3rd army has marched from the border town of Phucenmere, over the border to Crivenshire at the Earls Request, only to be intercepted by the much larger Crivenshire 2nd. Stopping short of contact with the enemy just west of Gibblet, Sir Physs, Commander of the Fossestershire 3rd has sent out scouts to access the situation. Reports of frequent border patrols personally lead by a minor knight of the shire to harry and discourage any forward movement has caused him to halt his advance. Physs' plan was to intercept a patrol and massacre it, not only to clear passage for an advanced force to gain ground undetected but to land a initial moral blow to the enemy. To this end he has ordered a mounted force to slip south to cut off any retreat a patrol may make and to attack them with a second force from the north. This way he reasoned the patrol would be trapped by the split forces and wiped out. However his plan relied on trapping a mobile enemy. Thus, he chose the high ridged Valley of Phlemm as the stage for his rouse.
He chose able commanders to lead his split forces. Sir Crankerton-smithe, veteran of the forth Lamavic uprising lead a mounted force south of the valley ready to cut back north. The young sir Mallalllall would command the infantry that would attack the patrol and herd them towards the cavalry attack.
His plan however would not be as clean as he had hoped, a rain storm took hold a day before the attack upsetting the arrival of the horse, There was also a surprise in store when the Crivenshire force was discovered!.
Fearing an attack the Commander of the Royal Crivenshire 2nd army, Lord Chopah of Ralligh commanded the patrols be doubled and constant contact in the field be maintained between the parties to ensure threats could be reacted to quickly. Thus the patrols of sir Crowesfell and sir Finnagree the Clenched met in the Phlemm valley to compare notes when sir Mallalllallls force attacked!.
The Game
For this game i'm using Ospreys Lion Rampant as for Medieval skirmishes its pretty great. I set some victory conditions: The Crivenshire patrols had to get an unbattered unit off of the table at either end of the valley floor to send word of the attack to the 2nd army. Fossestershire had 5 turns to ensure no Crivenshire forces got away to raise the alarm thus would win if the patrol failed to get any troops out.
The game begins with both Crivenshire patrols in the center of the valley, on the first turn Sir Mallallalls infantry may move on to the northern edge of the valley by passing a move activation. From turn two onwards the force of Sir Crankerton-smithe can move on to the southern valley edge in the same way.
On the first turn sir Mallallalls troops move first.
The forces:
The Crivenshire patrols are identical, being made up of two units of mounted sarjeants with bows, a knight leads one of the units. (the Crivenshire forces have blue and white bases)
Sir Mallallalls infantry force is made up of two units of foot yeomen with mixed weapons (spear and bow), one is lead by Sir Mallallall.
The Fossestershire horse contingent consists of Sir Crankerton-smithe leading a unit of Mounted Men at Arms and two units of Mounted Sarjeants. (all Fossestershire forces have white bases with Grey trim).
The Valley of Phlemm, pre-bother. (taken from the north)
The Crivenshire patrols of sir Crowesfell (left) and sir Finnagree the Clenched (right) meet.
Sir Mallallall and his troops burst into the valley.
Sir Mallallall enjoys pointing with his sword
one unit is sent to sneak round the trees!.
Surprised, the highly trained patrols spring into action!
Sir Finnagree sends a unit onto the high ground to draw a bead on the sneaky foot!.
With sir Crowesfells unit bearing down sir Mallallall orders arrows to fly!.
To the south of the Valley sir Crankerton-smithe leads his lancers onto the field!.
The noose tightens!
In the north end the foot by the trees are charged and forced to fall back.
Sir Crowesfell orders his troops into the hail of arrows!.
The brave charge forces Sir Mallallalls foot back and leaves them battered!
A brave unit from sir sir Finnagrees patrol counter-charge the lancers of sir Crankerton-smithe in an attempt to hold them off.
sir Finnagree the Clenched leads his troops up the valley to head off the galloping Fossestershire sarjeants, if they can just buy Sir Crowesfell more time!.
Elsewhere sir Mallallall tries to rally his troops when Sir Crowesfell leads another charge home against his troops!.
Forcing them to bolt for home!.
Sir Mallallalls other foot Yoemen unit are also sent running!.
Down the valley sir Finnagree the Clenched's patrol sell their lives dearly to buy time for Crowesfells escape!.
The lancers steamroller the sarjeants that dare to impede them. Crankerton-smithe hollers a challenge across the valley to the cowardly dog sir Crowesfell.
Who honors the sacrifice of his troops by heading home to raise the alarm to the Crivenshire 2nd! 'Fossestershire have attacked, the war has begun!'
Well its started, where it will end i do not know but it looks like i may have a game or two to get on and play!. Right i best get Burkenshires forces based up!....
.....'till next time.....
Great start to the campaign. Arrgh! More basing!!!
ReplyDeleteWhat Aristo doesn't like pointing their sword at the lowly enemy I wonder?
Thanks jack glad you liked it. And yep more basing...its fine (sigh)...fine...
DeleteI enjoyed the plot a lot, hoping that scouts could scape!
ReplyDeleteI have one question (sorry I did not read all posts complete), you will play the whole war taking the map above as basis? wil be see changes in the map according to your battle results?.! then it is ai big and very appealing project! We will stay closer
Thanks sceavus. The map will show what's happening and will change as battles are fought. I hope to tell the story through it!
DeleteI just read the previos post!! I love your campaign gaMing system and rules!! Surely I Will adapt that
ReplyDelete