Wednesday, 18 December 2019

The daring liberation of Deric Whattingley-Smithe, part 1

Hello all!, this may be my last post before novelty sock day (or Christmas to those who are not male and aged 30+) so i will first say merry christmas and all that to the lot of you you reprobates!. Right, next order of business:



'The best way to spread christmas cheer is singing loud for all to hear' said some great thinker of our time of some sort.

  Right thats the festive stuff done, on to the next battle in my current 2mmsteampunkn'shottestylecampaign:


 You can catch up with the goings on so far by checking out pretty much all the posts i have written since the end of October. Last time out The invading Tuttinghammeshire forces battered the border patrols of Crivenshire in Phlemm Valley, gaining a foot hold in enemy territory:

Tuttinghammeshire now hold the area around Brickage!. A Crivenshire force moves against them!.

  So as shown above Crivenshire hit back without delay sending a force against the invaders as they marched further into Crivenshire. The forces met near the river town of Brickage, an area of great tactical importance not just for the town itself and the links to the south and east within the surrounding area but also because of its most famous resident, one Deric Whattingley-Smithe.

The area in question.

  The area contains 4 key features both sides were keen to grab from the hands of the enemy:
A; The market town of Brickage. Pearl of the river Shpitty.
B; The Kelpington cross, a junction linking the main byways between western Tuttinghamme and Crivenshire.
C; The farmsted of  the Whattingley-Smithe family, home of renowned mystic  Deric Whattingley-Smithe*
D; The pass of Browneway, road to Royal Cravenly.

These areas would be the objectives for the coming dust up.

The Forces

Tuttinghammeshire
The Tutters force is made up of survivors from Phlemm Valley and whatever other troops made it along behind them to join in the fun.
 Give it a click if you want to read it.

 All the Tuttinghammeshire irregular foot begin the battle either in the Whippets or the Beluga.

Crivenshire
 The Crivenshire forces are a quickly raised defence force determined to oust the invaders before more can come. They are the total of the local troops able to make it to the battlefield before the invaders do.
Again, may need to give it a click.

 Two units of irregular foote begin the battle in the Whippet.

Before the game i remembered to draw a FFS card for each force:

 One Crivenshire trooper is such bad luck he will blight the force during the battle, maybe tripping over into a pike block, dropping a cannonball on his foot or even driving into something big, solid and tank wrecking!. Fossestershire have 'pepped' up their horse feed, meaning their steeds will move quicker during the game!.

 So thats the situation going into the battle, next time out will be the game report proper.....



.....Oh and i got the fourth shire painted up:
Tremble before the might of Berkshire!.



......'till next time.


* Deric Whattingley-Smithe, the famous mystic bull of Brickage is well known as being able to look into the eyes of an individual and see their future. For the last 327 years he has been guiding all who call on him to a certain Knowledge of their destiny. Over the years he has changed size and markings a few times, even changing colour and once even changing sex**. Anyone can call at his keepers farm to enquire the future from  Derik, they need only pay 50 silver pieces then climb into the Bulls pen, grasp him by the horns and look deep into his eyes. They must then ask their question on which they would like the Bull to devine the right path for them loudly and clearly 3 times. If by the end of the third go an enraged Deric  has not gored them to death they can assume the path is right for them to go about whatever they were asking about, if not it was probably for the best anyway!. 



** It has often been remarked by the locals that 'if i did'nt knows any better i'd say you was just swappin bulls each time the las' one popped on, but not Deric, ees proper magic an' no mistake int ee!'.

7 comments:

  1. Love the chance cards Mr Sprinks! They will certainly add a little je ne sais wotsit. Should be a cracking fight.

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    1. Ta muchly sir. It's shaping up to be a right ruddy ding dong and no mistake!

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  2. These chance cards are great fun, how many of those did you create?
    Your forces look fabulous, the scale is starting to tempt me.

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    1. Thanks alot. I made about 40or so cards (if you count the duplicates) including some mercenary factions and allied forces that will become active through them.
      I highly recommend 2mm now I have had a chance to get a grip of them, very good far large small battles!. Also they are very cheep so easy to take the plunge and experiment.

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  3. Fantastic stuff - and the chance cards can be used in many games and periods.
    If you ever need another player to make stupid campaign moves for you, which make no strategic sense ...you have me email...

    This campaign stylee thing can be another topic on the podcast :)

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    Replies
    1. Actually having people control the shores could be a laugh, email may well be forthcoming!.

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