Sunday 3 September 2017

Dumb from the start!

You know when you know something may be a dumb idea but you do it anyway?, yeah, well i had a germ of an idea to come up with a 'proper' mass battle system that plays quickly but allows a '1 mini representing i man' type of scale without copping out on unit sizes a la a popular wargame that rhymes with boreslammer. I chucked a few minis on the table to try a small game to test the idea:
I worked with over 350 minis on the table to try to work the system into some kind of workable shape, im thinking in terms of games double that size!.

Pee Wee the mammoth poops dice!.

Some idea of the size of units im thinking about for a small game! (note the horse in the background have lost 2/3 of their starting number!).

I think i have something close to a workable system that will scale up and down without breaking and will allow MASSIVE battles to be played out quite quickly (it took less than 90 mins to play this one with me faffing about changing stuff and taking notes, but took more than half an hour each side to set up/ put away!). It also allows for units to be made up of more than one troop type (go pike and shot!). The only thing that makes this a totally stupid waste of time is who has the time or minis to put a game on?!. Looks nice though.

 Anyway enough of the 'whats going on in Sprinks' soggy and broken brain' stuff, its time to say another big HELLO AND WELCOME to another man of fantastic taste (who must of pressed the follower button by accident!) to the seedy world of Wronghammer!, welcome Mr Thomas its great to have you along!. Couldent see if you have a blog or not, if you do please feel free to post a link in the comments.

Anyway, till next time......

13 comments:

  1. Oh this looks very interesting. Large units can be a few bases depending on how you mark off degrading the unit...so look forward to these.

    ReplyDelete
    Replies
    1. Thanks, i hope it comes together o.k., you could use bases of troops as the systems core is casulties and how it relates to unit strength so yeah it would work fine. I will post them as soon as they are looking a bit less mental ( a version 0.5 mayhaps!).

      Delete
  2. Looks great Mr Sprinks, especially that mamouth.

    ReplyDelete
    Replies
    1. Thanks jack, pee wee was a cheep ebay find but works very well, i love the fact hes just stupidly over sized it makes him so lmposing on the table!. I was considering making a howadah of some kind but cant bare to risk wrecking him!

      Delete
  3. Yes, very interesting. Do you have special rules for large prehistoric animals?

    ReplyDelete
    Replies
    1. Its not real rules without them!. Yes all large monsters are catered for and are very good at stamping, squishing and munching on pesky enemy troops!.

      Delete
  4. A few of those Dark Alliance Balrogs should go well with a game like this featuring MASSIVE armies!

    ReplyDelete
    Replies
    1. Just seen those, they will look brilliant sweeping and stomping a path through units of 100+ troops.

      Delete
    2. Indeed - a bit too big for my little skirmish games but I'll probably get some anyway!! Rude not to really

      Delete
  5. Hey wait, there is some paint on your mammoth, what the hell is that ??? Did you SECRETLY try to paint it ?? :-D

    ReplyDelete
  6. Its o.k. he is a schlech or papo toy (i forget which) so he comes with the paint already!😄. I have toyed with the idea of painting him all grey so he fits in!😄.

    ReplyDelete
  7. I'm waiting to see the wrong you can wreak in space one of these days. :) Fun, as always.

    ReplyDelete
    Replies
    1. I am planning a trip into space for a game or two someday, it wont be a patch on your fantastic work though sir!. Also im not sure its wise to go, i may break it!.

      Delete